My second podcast today is part 4 of a 5-part series on the design of *Unhinged*, the second silver-bordered **Magic** parody set.

This is another podcast in my mega-series “20 Years in 20 Podcasts”. Today. 2002.

### Podcast Topics

Today I want to collect a list of topics that you all are interested in having me do a “Drive to Work” podcast on.

This is part 3 of my 5-part series on Unhinged design.

My first podcast today is part 2 of a 5-part series on the design of Unhinged.

This is the first of a five-part series on the design of *Unhinged*.

For my first podcast, I talk about one of the most important things I’ve learned in nineteen years of game design, restraint.

My second podcast answers the most frequent question I get: How can I get a job in R&D?

Today’s first podcast follows up on a concept I first talked about during my New World Order podcast - the concept of redflagging.

Today’s second podcast is the fifth and final in my series about the Magic Invitational.

In today’s first podcast, I answer the often asked question “Where do you come up with your ideas?”

The second podcast today is another in my “20 Years in 20 Podcasts” series. Today, I talk about the year 2001.

This is the fifth and final installment of my series on the design of *Rise of the Eldrazi*.

Okay, breather over. Let’s get back to talking about the design of *Rise of the Eldrazi*. This is part 4 of 5.

Taking a little breather from talking *Rise of the Eldrazi* design to spend a podcast talking about a topic I get asked a lot about: playtesting.