frequency42 asked: So I can understand not wanting to revisit Kamigawa given how poorly it was received by players in both flavor and function. I hated Kamigawa, in both flavor and function. But I can't imagine I'm alone in wanting you guys to revisit Kamigawa so you can get things right this time, so it saddens me to hear we most likely won't see the plane again, just because I'd like to see an actual good Kamigawa block. (Mainly in function) Do you or does anyone you work with feel this way?
We have to be careful not to fall into the “let’s take something that didn’t work and do it again to prove that we can make it work” trap. Coldsnap, for example, was us doing that it it turned out badly.
Often there are solid reasons something failed and redoing it means you are taking on a challenge that has a higher failure rate than we are normally because you might incorrectly identify why it didn’t work.
I’m not saying we’ll never do it because Scars of Mirrodin, for example, was us revisiting a plane while popular was also a time that drove many players out of the game (more for broken environment reasons than setting but still).