I’ve always loved me some Atog.
March 2012
Wizards of the Coast thought that trading card games were going to explode (and to be fair, they did for a while) and Deckmaster was going to be Wizards’ brand of trading card games.
You can pronounce all words however you like. It’s only when you start trying to communicate with others that you might notice some problems.
I try to answer different questions. What tends to happen though is that some topic is in the zeitgeist and it just seems to be on a lot of players minds. Part of trying to be relevant is trying to answer the questions that I think a majority of people are interested in.
Note that not every multiplayer game is the same. Some are very political, some much less so. Targeting doesn’t enhance every multiplayer game but it enhances some which is a big reason for me to support targeted draw as a default.
I can neither confirm nor deny the existence of the word “of” in a title of one or more Avacyn Restored cards. Go to it rumor mills!
Sometimes its mechanical, sometimes its flavor. Both Gutter Grime and Requiem Angel were made “non-blah” for the first reason. Each would get kind of silly (powerwise) if the tokens it made just made other tokens when they died.
We normally don’t say anything until previews (which start April 9th).
Here’s where the guilds tend to pull. Note that this doesn’t mean you can’t like a certain guild and be of a different psychographic:
Azorious (W/U) - Spike
Boros (R/W) - Timmy
Dimir (U/B) - Spike
Golgari (B/G) - Johnny
Gruul (R/G) - Timmy
Izzet (U/R) - Johnny
Orzhov (W/B) - Spike
Rakdos (B/R) - A cross between Spike and Timmy
Selesnya (G/W) - Timmy
Simic (G/U) - Johnny
I like doing block design which is the major responsibility of the Head Designer.
This is the last one on this topic. There are things in life that you want to change that you cannot. In order to live with them you have to learn to accept them because beating your head repeatedly against a wall really doesn’t do anyone much good. I’m not talking about you. I’m talking about myself (and R&D).
The Reserved List cannot change. Please just accept it. End of topic.
It’s a game I designed long ago that has never been published. It involves cards and dice so it’s not just something I can easily post.
My whole argument is not about the card in a vacuum but the role it serves the game as a whole. Yes, in a vacuum it’s slightly less intuitive but I argue it adds enough big picture-wise to make up for the small downgrade invidually.
Some of the bigger changes:
• Change the logo from blue to yellow as it appears everywhere else now
• Get rid of Deckmaster
• Change TM to ®
• In general, clean up the details to make the back crisper
There are quite a number of them. My favorite are Elkin Bottle and Bosium Strip.
Why can’t individual cool colored artifacts go into that deck?
In general the what I’ll call “blatantly random” cards that get close to Spike need to be ones that players can influence. (Magic has tons of variance so I’m talking about the cards that are neon light “I’m a card with a random effect” cards.)
Cards have been designed to do exactly that. None have made it into a set yet but I’m sure one will one of these days.
We do lords at uncommon when we want them to be relevant to limited.
Every time we do the hypothetical discussion is seems to want to be purple. White, blue, black, red and green are right out. Artifact frames are grey (and formerly brown). Of major colors that leaves orange, yellow and purple. Gold cards are too close to yellow so that’s out. So it comes down to orange versus purple and purple just seems to feel like the better sixth color.